About Video Game Deep Cuts
Video Game Deep Cuts is a weekly newsletter that features the most interesting articles & videos you might have missed about the state, future, & history of video games.
It’s a ‘best of the Web’ for video game culture, and has thousands of weekly subscribers and almost 200 editions in its previous home.
The newsletter is written by Simon Carless, a video game industry veteran who has worked as a game developer (at Atari & Eidos), helped to run the massive Independent Games Festival, GDC events & Gamasutra, & advise hit indie game publisher No More Robots.
[NOTE: I also write a free game discoverability newsletter on Substack for game devs who want more people to find their game, called Game Discoverability Now!, if you’d like to check that out.]